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Old Apr 14, 2011, 09:01 PM // 21:01   #21
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Henchmen are just fine I use them as a poor mans merc pack
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Old Apr 14, 2011, 09:15 PM // 21:15   #22
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henches top at 12/12. So if you have runes, a decent build, and half decent equipment don't use them.

If you're going to run healing breeze, heal other, glimmering light, and reversal of fortune on your monk for example... it's not much improvement over hench.
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Old Apr 14, 2011, 09:18 PM // 21:18   #23
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Originally Posted by IronSheik View Post
Humans>Heroes>Henchmen>PuGs
kinda


Humans>Heroes developed by exp players>Henchmen>other heros>PuGs
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Old Apr 14, 2011, 09:42 PM // 21:42   #24
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Basically if you don't have a lot of skills unlocked henchmen will usually be better than heroes.
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Old Apr 14, 2011, 09:49 PM // 21:49   #25
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Henchmen are bad, but heroes with terrible bars and health less than 480 are worse.
I can't think of a PvE henchmen that has a good bar; some are merely not bad.
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Old Apr 15, 2011, 01:44 AM // 01:44   #26
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Heroes are only as good or as bad as the person picking their builds and equipment.
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Old Apr 15, 2011, 04:35 AM // 04:35   #27
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Originally Posted by Xenomortis View Post
Henchmen are bad, but heroes with terrible bars and health less than 480 are worse.
I can't think of a PvE henchmen that has a good bar; some are merely not bad.
http://wiki.guildwars.com/wiki/Alesia
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Old Apr 15, 2011, 11:05 AM // 11:05   #28
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Originally Posted by LexTalionis View Post
Good joke . Healing Breeze is bad, and with Heal Other at lower levels (both 10 energy) and 0 energy management, it is bad. Also, there is no condition or hex removal, which is usually what a monk brings. Furthermore, she has 3 spot heals, each with a 3 second or less recharge... talk about overkill and choosing bad heals over Word of Healing.

Usually, the Evaluation section of the henchman pages show the pros and cons of their bars accurately.

Last edited by Dzjudz; Apr 15, 2011 at 11:07 AM // 11:07..
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Old Apr 15, 2011, 01:57 PM // 13:57   #29
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Have you noticed when soloing in the games that it's sometimes better to use henchmen instead of an all-hero party after all?
No, I haven't noticed that. Instead, it became significantly easier for me to get through the game with all-hero parties.

I made great efforts to equip my heroes with decent builds and equipment. I chose builds and equipment that fit together. Not only one hero alone, but also in synergy between heroes and my own build.

You may have not optimized your heroes that way - it takes time and money. There are whole evenings I spend solely with outfitting my heroes. Optimizing their builds. Looking which hero works good together with other heroes.

If you don't cared for your heroes this way, for example if you have only a limited selection of skills for them, or if you don't give them runes, especially energy-, attribute- and health-increasing ones, and appropriate weapons, then you may better get along with henchmen. Henchmen are equipped with somewhat medium-quality builds and equipment. They are better than badly outfitted heroes.
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Old Apr 15, 2011, 02:44 PM // 14:44   #30
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Also, there is no condition or hex removal, which is usually what a monk brings.
What. Conditions and hexes in pve are reapplied too fast to warrant any hex/condition removal that doesn't deal damage
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Old Apr 15, 2011, 02:56 PM // 14:56   #31
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Herta is a star henchess. However Alessia and that silly touch res still gives me nightmares. The one thing about the hench skill update that irked me is that the one and only reason I used warrior henches (other than to kill Shiro at the end of Factions) was to charge me to chest runs. Devona is betetr looking thay Koss (though he is pimptastic) or Goren, and you can never hear charge too much (unless the mastercard is over limit).
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Old Apr 15, 2011, 03:48 PM // 15:48   #32
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What. Conditions and hexes in pve are reapplied too fast to warrant any hex/condition removal that doesn't deal damage
I meant that if you run a heal monk, you should at least also bring hex/condition removal. Something like Cure Hex could easily fit on the bar. It's a 6-skill bar for pete's sake. You can fit a couple of skills on there, even 4 more if you throw out Healing Breeze and Orison of Healing. Saying that you shouldn't bring hex/condition removal that doesn't deal damage is a bit off topic if you are talking about a healing hench bar.
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Old Apr 15, 2011, 03:55 PM // 15:55   #33
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Henchies work just fine, especially NF and EotN ones. I like playing with my heroes since I've outfitted them all already and I like having the control over my team, but for my characters who don't have well-put-together heroes henchmen are great.

The Hidden City was a b**** the first few times I tried it when I first started playing 3 years ago. I had no idea what I was doing and my guild finally took pity on me and dragged me through it. I didn't even have any elite skills yet! XD So lame...
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Old Apr 15, 2011, 06:04 PM // 18:04   #34
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Henchmen don't have any runes, nor do they have anything beyond max white weapons as far as I know, so if you're seeing a difference between your heroes and the henchies, it must all be about your builds.
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Old Apr 15, 2011, 06:32 PM // 18:32   #35
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Of course, proper equipage will always make heroes better, but fresh out-of-the-box heroes (without any runes, incorrect wep classifications, or ANY changes except lvl 20) with the right builds will rip through areas much more easily than hench.
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Old Apr 15, 2011, 06:48 PM // 18:48   #36
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Henchmen are great and they have gotten me through so many missions but Heroes are oh so much better and just have that "umph."
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Old Apr 16, 2011, 09:30 PM // 21:30   #37
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if henchmen work better for you compared to heroes then you cant make builds if your life depended on it. if im on another character besides my main ill use henchmen till i get heroes but once i get heroes its on. i never equip my heroes on alts and have gotten through damn near all of the campaigns with them. my 2 alts are farming characters rit and sin. main is war. henchmen are placeholders or fillers in my opinion most of them have zero energy management and lack in proper stat point adjustments. the only henchmen i think are useful are chiyo(sos resto rit), cynn in eotn(does ok), sogolon(ok for resto backup), and mhenlo and lina in eotn only because they have a tad bit more energy management. with 7 heroes i never need to use them anymore but i can do ok with them if i have to use them for some reason but heros are much much better.
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Old Apr 17, 2011, 03:13 PM // 15:13   #38
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Back in the pre-heroes days Thunderhead Keep mission was an infamous bottleneck. I tried and tried to complete that mission using 7 henchies, and never succeeded. Came close a couple of times but always wiped. Once heroes became available it became very easy, even in HM. I'm going to go back and see if I can now do the mission with henchies - this is something I've been meaning to try for a while.
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Old Apr 17, 2011, 07:57 PM // 19:57   #39
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Quote:
Originally Posted by Aba View Post
its a common misconception.
yes, true heros will always be better then henchies....
but the henchies are not bad, its the player and how they go about using and controlling them. YA know we always didn't have heros and players managed
This.
If you dont have the builds use the henchmen, henchmen can deal with the main game just fine.
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Old Apr 17, 2011, 08:22 PM // 20:22   #40
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Originally Posted by shanaya View Post
Back in the pre-heroes days Thunderhead Keep mission was an infamous bottleneck. I tried and tried to complete that mission using 7 henchies, and never succeeded. Came close a couple of times but always wiped. Once heroes became available it became very easy, even in HM. I'm going to go back and see if I can now do the mission with henchies - this is something I've been meaning to try for a while.
i love when thats the z mission i cana fk the final swarm in hm easily with the 3 heroes+4 hench not to mention how much easier it was with 7 heros.
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